APP=particle OBJ=main.o HEADERS=terrain.h particles.h CFLAGS=-O2 CLIB=-lm -lSDL2 -fopenmp all: $(APP) $(APP): $(OBJ) $(HEADERS) $(CC) -o $@ $^ $(CFLAGS) $(CLIB) %.o: %.c $(CC) -c -o $@ $< $(CFLAGS) $(CLIB) clean: rm $(APP) $(OBJ)