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- #ifndef PARTICLE_TILE
- #define PARTICLE_TILE
- #include "definitions.hpp"
- struct Tile {
- numeric_t pheromone = 0;
- numeric_t variation = 0;
- size_t population = 0;
- void update(){
- pheromone += variation;
- if(pheromone < 0)
- pheromone = 0;
- variation = 0;
- population = 0;
- }
- };
- #endif // PARTICLE_TILE
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