Makefile 601 B

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  1. APP=particle
  2. OBJ=./src/main.o ./src/ComputeShader.o ./src/Config.o ./src/Application.o ./src/Buffer.o ./src/Canvas.o
  3. OBJ_OPEN_GL=./src/glad.o
  4. HEADERS=./include/Config.hpp ./include/Helper.hpp ./include/Particle.hpp ./include/Cell.hpp
  5. GPP=g++
  6. CFLAGS=-O2 -I./include
  7. CLIB=-lm -lSDL2 -lglfw -lGLU -lGL -lXrandr -lXxf86vm -lXi -lXinerama -lX11 -lrt -ldl
  8. all: $(APP)
  9. $(APP): $(OBJ) $(OBJ_OPEN_GL) $(HEADERS)
  10. $(GPP) -o $@ $^ $(CFLAGS) $(CLIB)
  11. ./src/glad.o: ./src/glad.c
  12. $(GPP) -c -o $@ $< $(CFLAGS) $(CLIB)
  13. %.o: %.cpp
  14. $(GPP) -c -o $@ $< $(CFLAGS) $(CLIB)
  15. clean:
  16. rm $(APP) $(OBJ) $(OBJ_OPEN_GL)